Archive for the 'MMORPG Dev' Category
GIR And PyGame
I have had a play around with PyGame and this is what I have been able to do. PyGame Mess One these where made by taking bits from the example code, line by line chimp and other PyGame games. erm I created them along time ago so I can’t really remember where I got […]
Java 3D Engine
Okay I have decided that we will use the jmonkeyengine as Codename StarQuests graphics engine
I have managed to create a simple TCP client in Java using the java.net files, and then I have managed to make it implode so once I have that working I will make it so that the client can […]
Some Basic IP
Okay I have writen some basic IP code, they are included in the file upload’s.
Find Local IP Address
Resolve IP Address
Find Domain IP Address
User Argument Example
Hope this helps.
Basic IP (ZIP)
If you liked this and are a nice person would you like to donate to my Stargate fund?
MMORPG Update
Okay The MMORPG Prodject now has a codename Starquest, yeah Belive it! (hehe had to do it) we will use belnder for 3D thingys and the main client/server will be useing Java! and hopefully a scripting language that we can use at a later date say LUA or other
And I will get in […]
In this part of the site I/we will post and write about developments that are/will be going on in our game. All that I can write now is some usefull links that can help to get started with MMORPG dev.
http://fivedots.coe.psu.ac.th/~ad/jg/
http://thinkhole.org/wp/2006/03/22/pyogre-demo/
http://www.ogre3d.org/wiki/index.php/PyOgre
http://worldforge.org/
http://www.ogre3d.org/
http://www.blender.org/
http://www.gamedev.net/
http://www.gamedev.org/forum/
Those are just some quick links that I have found in my bookmarks, hope they help.
More […]
Okay I’m back
Right sorry I havent updated for a while (well okay i’m not) but I have had a really cool idea it is to create a MMORPG! So I have been useing up all my resources to find out infos on game creation (again) http://gpwiki.org/ they where good help.
First it was going to by C++ […]
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